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So far I have found no way to discern what items are clumped and which aren't = but if you touch any one of the ones that is clumped, the game instantly breaks apart all the clumps and suddenly your frame rate in the Creation Kit is slo-mo with jerky frames. Next: Bethesda clumped statics together into "Static Collections" to optimize the game. Just this week I decided to try editing each reference form to remove the "Respawn" and set it at "Initially Disabled" before sinking it below the ground - don't know if that is going to work or not yet.Ģ.
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So far I have just been sinking it down below the ground like I was instructed to do for Skyrim (which worked in Skyrim = but in FO4 the stuff keeps popping back up the next time you load the cell). I haven't tried deleting it yet because I know FO4 uses those "Form Lists" like Skyrim did and was told deleting the vanilla items would cause issues in game. I'd just like to open the floor up to any discussions on modding Fallout 4 here so hopefully I can learn some tips!įor the last month I've been trying to make a mod for the Sanctuary Settlement in my spare time. The funniest part of this is that Bethesda actively advertising the fact that they have a "mods will fix it" attitude and that they're pretty much proud of it.Edit: I merged this into the existing Creation Kit topic. I'm pretty sure that's not the case here, but it's still funny to think about.
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That's like tripping down a flight of stairs and then sticking a poster next to those stairs saying "I fell down here once!". Making dummy mods for the browser demonstration that includes things that should have been features on release is hilarious.
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Nothing here indicates a platform lock, but nothing here explicitly states that downloading mods from third-party sites is a viable option either.Īlso, did certain modders get early access or something? If not, that means Bethesda made dummy mods just for this video. I don't think we'll know for sure until the Beta is over, but for once I hope I'm wrong about the "lock mods to " thing.
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